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Old Feb 23, 2006, 09:14 PM // 21:14   #1
Frost Gate Guardian
 
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Default Would this be possible?

I recently thought that if I had the right weapons and armour I can get my energy up to 41 with two pips of regen. So, this I did. Glads armour with a certain Fire wand and Healing Ahnk got this up to the target I was hoping for.
So, with my energy now matching a monk - the regen why can I make a build like the one 55hp monks use since they dont use the regen anyway as they have enchantments on them.

So... I made a W/Mo and got the following skills...

Healing touch
Reversal of Fortune
Bonetti's Defence
Blessed signet
Zealots fire
Balthazar's Sprit
Retibution
and a sprint to get me to the griffons (Which is where I was testing)

So, I throw up the nessecary and my energy isnt looking so bad after I have thrown up the enchantments. So, I begin to spam Healing and Reversal to cause damage through Zealots. Now.. I didnt start to see what I usually see when I have whatched other 55hp monks use the same (minus SoJ)... Now, seeing as the 55hp would make no difference to the amount of damage YOU do I see the as unessecary and my warrior can tank the majority anyway.

So, my question really is. Can you do the same as 55hp monk with a W/Mo? And do you really need SoJ? And finally, why to the griffons run from my skills when they dont for the real 55 monks? Like I said I dont have problems with energy although it does run between 0 and 5 while I spam skill 2 and 3.

Please give me your suggestions.
Thanks
Weeping
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Old Feb 23, 2006, 09:21 PM // 21:21   #2
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triggering zealot's too quickly will cause an aoe scatter.
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Old Feb 23, 2006, 09:25 PM // 21:25   #3
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With the build I am using it isnt doing enough damage. I tryed using Balthazar's Aura. This made up the damage but caused them to scatter. So, I took it out and now I dont do enough damage and they still scatter. How do I stop them from scattering and doing enough damage?

Last edited by Weeping Wind; Feb 23, 2006 at 09:32 PM // 21:32..
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Old Feb 23, 2006, 09:40 PM // 21:40   #4
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use soj or glad's defense.
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Old Feb 23, 2006, 09:44 PM // 21:44   #5
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So my build should look like...

Healing touch
Reversal of Fortune
Bonetti's Defence
Gladiators Defence
Zealots fire
Balthazar's Sprit
Retibution
Sprint

Well... I'll give it a shot tomorrow. Thanks.
Weeping
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Old Feb 23, 2006, 11:45 PM // 23:45   #6
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Retribution wouldn't help your damage much (ONLY 1 Damage ZOMFG). Go with mending for less need to heal. Or use Essensal bond for more mana.
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Old Feb 24, 2006, 09:20 AM // 09:20   #7
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At the moment my build is looking like this..

Healing touch
Reversal of Fortune
Bonetti's Defence
Gladiators Defence
Zealots fire
Balthazar's Sprit
Essence Bond
Sprint

There still seems to be a problem with them scattering if I use Zealots within the first 5 - 10 seconds of the fight. By which time I have taken considerable damage and am sitting on 100 - 200hp. By now I switch on Zealots and on or two scatter but a few remain. Ive seen vids of 55 monks being able to switch Zealots on before they enter the fight and bash away and have things slaughered..

Any ideas on where I am going rong?
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Old Feb 24, 2006, 09:39 AM // 09:39   #8
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There are 2 real problems or reasons why you should leave the 55ing to Monks.

1. Racthoh hates the 55 Warrior . All kidding aside why be a 55 warrior when you can kill just as fast...if not faster than a 55 monk?

2. You are missing something (or 4 somethings). Sup Smite, Heal, Prot, and Divine runes. That is what makes the monk better IMO.

The 55 Warrior (while a valid idea) should be shelved if you ask me. It has been discussed in other threads. We all agree that it is possible. The only thing we cant agree on is the answer to one question. Why do it?
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Old Feb 24, 2006, 10:22 AM // 10:22   #9
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Well. I didnt want to make a 55 warrior because being a warrir you can take many considerable hits before getting in trouble. What I was saying is using the same smiting skills to do the damage that a 55 monk would do. So, it doesnt matter if Racthoh hates the 55 warrior because all I am aiming for is a smiting W/Mo

The reason why I want to do it is basicly as a new challange to farming. I have done many different ways of killing things the warrior way and wanted to try something new.

With the problem of them scattering I found out that if you spam the skills to make Zealots work to fast it counts as an AoE. If you hit 1 then wait 2 seconds then hit the other and wait it will still hit them but they wont count it as an AoE thus stand there stupidly. Tonight I am going to make a final build that will hopefully do what I am aiming for

Cheers
Weeping
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Old Feb 24, 2006, 10:41 AM // 10:41   #10
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Quote:
Originally Posted by Weeping Wind
What I was saying is using the same smiting skills to do the damage that a 55 monk would do. I am aiming for is a smiting W/Mo
Once again I will point out the biggest defect in a 55 Warrior that is going to smite.

You cannot have a SUP SMITE rune.

While I applaud your effort I just don’t want too many to follow you down a path that will ultimately waste their money buying Sup Runes and Armor for this specific use.

I have absolutely no objection to you playing the game how you want to play it. I am just sharing my perspective. You will never have the smiting damage output that a 55 monk has. The warrior has the advantage of armor and high health which should always be our focus.

As far as my Racthoh comment goes it was a joke.

Last edited by Me NoFat; Feb 24, 2006 at 10:43 AM // 10:43..
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Old Feb 24, 2006, 10:50 AM // 10:50   #11
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Please understand that I DONT want a 55 warrior. I want his health as high as it can go. The reason I thought of this is because a warrior can take many more hits and so therefor wouldnt need to be a 55 warrior. Obviously there is a limit to what a warrior can tank agaisnt but it will be quite a few more hits then a normal monk because of the armour.

Quote:
As far as my Racthoh comment goes it was a joke.
Its hard to understand how people mean to say things over the internet. I knew that :P

Quote:
You cannot have a SUP SMITE rune.

While I applaud your effort I just don’t want too many to follow you down a path that will ultimately waste their money buying Sup Runes and Armor for this specific use.
I know you wouldnt have the SUP runes that a 55 would have. But, then I am not going for a low health warrior. If you meant just to max out smiting then yes that would be one of the problems and would only result in a lower damage output which again would only add maybe 1 min max to how fast you can kill a group of enemies. Again there is no need for anyone to buy any runes. And for armour, if anyone was even THINKING about doing this properly they would need the Gladiators armour as the engery is a must.

I never intened anyone to follow me in this as it is a personal challenge that I set myself as the old Riposte builds are wearing thin.

(I mean this in a friendly way )

Weeping

Last edited by Weeping Wind; Feb 24, 2006 at 10:53 AM // 10:53..
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Old Feb 24, 2006, 12:06 PM // 12:06   #12
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Wow....

Me Nofat <---thick skull

I had assumed that you were going for a 55 Warrior. Since you are not then ok I agree there are uses for smiting builds on farming runs.

I would however suggest that you use them where SoJ is a big win. You want to battle things that throw in my opinion. Giants in Snake Dance are fun with a W/Smite build.

As for your build above.

Healing
Smite
Tactics
Strength

You have 4 different attributes you have to cover in your build. I am going to assume a 12 in smite since that is your damage dealer. You need at least 8-10 in healing.

That is 134 to 158 of your attribute points. At that amount will you still be able to make glads and bons effective and still have some left over to sprint other areas.


Rethink:
Healing Touch
Zealots
Glads Def
Essence Bond

Healing Breeze is a better healing option in most situations. Zealots Fire is to slow after the nerf. Essence Bond is not needed with Bons Def if you are farming melee mobs. If you do need some energy regen then balths Spirit is enough. Replace Glads Def with SoJ in most situations. Once again if you are going with the 12 smite you will probably have tactics that are too low for Glads to be as effective as it should.

These are only suggestions. Hope it gives you something more useful to think about.

Last edited by Me NoFat; Feb 24, 2006 at 12:20 PM // 12:20..
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Old Feb 24, 2006, 02:43 PM // 14:43   #13
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So, if I was going with a build without Zealots and just SoJ as my damage output would this be enough to farm effectivly with? When it ends (I dont know the times onit) I'd have a certain amount of down time before I could start to deal damage again. Ive seen builds with, Zealots, Balthazar's Aura, Symbol of Rath work nicely but most would all trigger an AoE.

So really. Energy problems have been over come and staying alive is no problem especially with Bonetti's when things get sporty. Let me think up a quick build..

Healing touch
Reversal of Fortune
Bonetti's Defence
Shield Of Judgement
Zealots fire
Balthazar's Sprit
Mending
Sprint

I still think I should give Zealots a go. I mean even if it is slow it sure wouldnt matter about an extra 20 - 30 here and there. Healing touch and Reversal are there to make Zealots work. They aint really there as a must for the build.

Thanks for the feedback. I'll be home soon to give this a whirl!
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Old Feb 24, 2006, 04:08 PM // 16:08   #14
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Why try to kill as fast as a 55 monk? 55 SS necros kill so much faster.

Change to necro secondary and take spirteful spirit to do some damage. (Only to to cast 2 and they will be dead even with only 12 curses).
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Old Feb 25, 2006, 11:32 AM // 11:32   #15
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Im not really interested in killing them faster I just want to change from the same old boring Stance builds. And I spose that is another way to kill things. I'll give it a try aswell.

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Old Feb 25, 2006, 11:35 AM // 11:35   #16
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If you are stuck on the smite then I would also suggest that you pick up Ivors Staff. With that and the addition of Blessed Aura you will get enough out of 1 SoJ to not worry about recharge time. I have to admit that this is an idea I borrowed from Sk8boarderX
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